Hello, Gamewright fans! Welcome, welcome to the new Gamewright blog (and the New Year!). This is our very first blog post and we want to start it off with a bang. To celebrate the New Year and new blog, we’ll be doing a giveaway. I’ll tell you more about it at the end of this post (no peeking!).
Let me introduce myself. I’m Emily and I work as the Marketing Coordinator for Gamewright. We here at Gamewright HQ wanted to create this blog to keep our awesome fans up to date on Gamewright happenings, allow you to get to know us and we want to get to know you! I’ll also be blogging about Gamewright’s parent company, Ceaco. So if you like jigsaw puzzles, stay tuned for the latest news. I’m going to update the blog once a week on Tuesdays. There’s always a lot to write about, but if you ever have questions, want to suggest a blog topic, or want to be a guest blogger, please contact me: pr at gamewright dot com. Let’s learn, laugh and have fun together!
I thought the best way to start would be to recap some highlights from last year. In 2010, Gamewright produced nine new games. A question we get a lot is “How do you find games to make?” Well, in 2010, many of our games came from seasoned game inventors. But, you don’t have to be a full-time game inventor to create the next award-winning game. You just need a little creativity, have a knack for what’s marketable and be in the right place at the right time. In fact, one of our eight 2011 card games is kid-invented (more to come about this awesome game in future posts!).
A 2010 standout game is Forbidden Island, invented by Matt Leacock. It’s Gamewright’s first cooperative game. Players join in a team of fearless adventurers on a do-or-die mission to capture four sacred treasures from the ruins of this perilous paradise. Your team will have to work together and make some pulse-pounding maneuvers, as the island will sink beneath every step. Race to collect the treasures and make a triumphant escape before you are swallowed into the watery abyss! We received such a positive response for Forbidden Island. It won five prestigious awards, including Mensa Select and FamilyFun Magazine’s Toy of the Year Award. We hope that you and your family can work as a team to enjoy this very strategic game.
Speaking of awards, we won over 50 awards in 2010. These include National Parenting Publications Awards (NAPPA) Gold, The National Parenting Center Seal of Approval, Oppenheim Toy Portfolio Platinum Award and Parents’ Choice Gold. In fact, this marks the first time since 2001 that Gamewright has won Parents’ Choice gold, and the first time ever that two games won in the same calendar year (Can You See What I See? Bingo Link and Rory’s Story Cubes).
Since its release, Rory’s Story Cubes has been a very hot game. It was Gamewright’s greatest product launch in our 16 year company history. We have over 100,000 units in the pipeline. While we received so many positive reviews, one of my favorite quotes was from OWTK.com: “Rory’s Story Cubes is gonna be the best thing Santa leaves in your kid’s stocking. Trust me.” So did you get a copy in your stocking? If not, here’s the contest to win a copy of Rory’s Story Cubes! Below are 9 images found on a potential roll in Rory’s Story Cubes:
Go ahead and tell me your best story! Your story does not have to have the dice in any particular order. You just have to incorporate the images shown above in your story. Email me with your story: pr at gamewright dot com. You have until noon on 1/25/11 to submit your stories. We’ll pick our favorite story and announce the winner on 2/1/11. Go on, be creative!